8 Questions All Music Startups Must Answer - hypebot

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useless

Hi, Hisham. Sorry but I'm sad to read that. Marketing, game changers, competitors, solving problems ?

So this is the music industry nowadays... and they all got no answer, curiously... but I'd like to answer with one question :

What do you do for artists ?

Because as far as I'm concerned I just see services who take care of themselves before. As if they didn't understand what music is. Majors forgot it, and so all the new comers. All services charge musicians, whether they are bandcamps, reverbnations (who charge for services musicians didn't ask for as long as they had their credit cards...), cdbabies and all... I'ts called a business model... for companies...

So I'd like to ask a question to new game changer startups :

What do you do for musicians so you can charge somebody else for the content in the meantime... so you can pay for the content your service relies on.

No more to say...

GEPES

I don't understand the ending question.

Nobody forces anyone to put up their music on these services. It's actually quite the opposite, in that a lot of services fail simply because they can't get the licenses or that royalty rates are too high. If you don't think that you will gain an ROI whether it be exposure, monetizing other things, etc. then think again before you join a service.

D Staggs

These are all important things to ask during your time
building your internet platform. So it can enhance todays digital mainstream. Or ir will simply crash burn... Good Luck

Business Marketing Research

I am happy when reading your blog with updated information! thanks a lot and hope that you will post more site that are related to this site.

Andrew Antar

I agree that artists should not be the ones charged - the fans should pay for the products that artists make: music. That is the basic premise behind hearo.fm - a social music marketplace that is free for artists and allows them to sell directly to fans with no middleman.

Andrew Wiebe

Sound business advice, Hisham.

If you're going to create a product, it should be something people want, not something you think they will want.

I think there are some good applications in a music context as well.

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