It's clear that streaming is the present and future of music consumption. Chance The Rapper's 'Coloring Book' was the first streaming-only album to win a Grammy this past weekend, Prince's Warner Bros. catalog was streamed almost 5 million times in two days (up 6,323% from the previous two days) after being released onto more streaming platforms, and more and more services are popping up to compete with streaming giants like Spotify and Apple Music.
When it comes to finding press to promote their music, many artists look to music press giants like Pitchfork or Rolling Stone, but these publications are unlikely to bother even giving you the time of day, whereas smaller independent blogs usually have a little more attention to spare, and can help propel an artists career in significant ways.
[UPDATED] A complete run through of the latest and greatest in sync licensing and music supervision in in film, tv, gaming and much more over the past fortnight, courtesy of Synchblog.
Arguably the best part of the Super Bowl each year is the slew of new commercials advertisers put together for the largest single television broadcast event in the US. Market Track, parent company to advertising tracking firm Competitrack, found that 62 brands advertised in 77 unique commercials throughout the four quarters and halftime.
By this time, we have grown accustomed to some degree of familiarity in the music we hear, particularly as sampling and covering songs continues to be a popular and ever-easier practice. As litigious as many in the industry are, however, it can be easy for inspiration to stray into the realm of plagiarism.
Songtrust has partnered with DotBlockchain Music for the second phase of its creation of a "decentralized global database of music rights, combining the publishing and the performance information into a unit of music that the industry can use."
Nielsen announced on Wednesday that it had completed its acquisition of entertainment metadata provider Gracenote. Gracenote's data and technology is a key element of user interfaces and programming guides and includes everything from song data on compact discs to multichannel video programming distributors (MVPDs), smart televisions, streaming music services, connected devices, media players and in-car infotainment systems.