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What The Comics Business Can Teach Music

Spiderman
Guest Post by Scott Perry of New Music Tipsheet

This summer I spent 24 hours in San Diego soaking up Comic-Con, and if you never saw that infamous episode of Entourage or heard of this event, it is off the freakin’ hook. What used to be a gathering for collectors and fans has turned into Hollywood’s geek Cannes, as the networks and studios seek approval from this tiny but powerful group of people – buzz for upcoming projects can live or die by Comic-Con.

Why should you care? Well, oddly enough, the comic book industry and the music industry have more in common than you think.

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First, fortunes were built on the backs of creators who went largely unrewarded beyond their initial payments in the early days. In fact, the creators of multi-BILLION dollar properties like Superman and Spider-Man have had to sue (and re-sue) for royalties based on revenues derived from their creations.

Also, at one point, you could find comic books in every drug store, corner shop, grocery and department store across the nation. But these days, comic books are mainly sold at independently-owned mom & pop shops…

since the chains carrying the comic books dropped them in favor of more profitable items.

This growth of the independent comic shop was also coupled with a surge in comic books’ brightest stars abandoning their posts at DC &
Marvel to go independent — Frank Miller, Todd McFarlane, and numerous
others all went on to create highly acclaimed creations that later made
millions in merch & movies ( I could toally go deeper on the entire
scene, but I figured the Cliff’s Notes prove my point just as easily).

Sure, the big two (Marvel & DC) still dominate the hearts &
minds of the average consumer, but these days, shops are dotted with
thousands of titles from hundreds of small presses. And, just like
music, many of these titles are lucky just to break even, especially
with a single national distributor that can command SIXTY percent of
the wholesale price.

Yep! Just like the music biz, many of these books don’t make any money
at all in comic book sales. And sadly, comic book creators get even
less chicks than the drummer (although for the record, the comic book
groupies that are out there are pretty hot). So why do people get into
the biz? Well, besides the passion of pursuing their dreams and the
gratification of an occasional "thank you" from fans, these artists’
creations have the potential to make a TON of cash in merch, licensing,
and movie sales! ESPECIALLY now that every agent from CAA and the like
use Comic-Con to sniff out new talent and material to re-purpose for TV
shows and movies.

You can laugh at the nerds all you want, but you’d be missing the point
— between the comics, the toys, the shirts, the plates (yes, plates),
the TV show, the movie, and the DVD sales, there are a LOT of dollaz to
be made in tiny pockets.

So, the question to each of you is, how do you leverage this week’s
lesson to help your artists make more money with a passionate, yet
smaller fanbase?

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4 Comments

  1. Scott, I thought this was a great post. Striking how similar struggles appear in other industries. I suppose that’s the million dollar question… But even if there was an answer, once discovered it would no longer be the solution. It’s hard when there are no universal truths, only certain things work in the world that is your band.

  2. It’s all pretty basic stuff you are alluding to – build a brand out of your intellectual property, and learn how to monetize that property through exclusives, merch, fan clubs, etc.

  3. I found this post highly interesting.
    Yeah, we all are tired of knowing that in the post-industrial music world , merch is king.. yet, one thing is theoretical knowledge, other is to compare notes with an industry that went through this before we did. Music will not become Hollywood fodder like cartoons did , but the way that Todd McFarlane monetize his work could really be a lesson for music artists .

  4. I think the post gets right to the point: its time to stop whining about the fact that the old ways of monetizing music don’t work and getting on to the work of finding the new ones. Thanks Scott! And if ya’ll have not checked out NewMusicTipSheet.com, you really should.

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