This appears to be a Microsoft answer to Garage Band, clever packaging, nice program design, but here are the biggest drawbacks: 1. It’s only usable on Microsoft operating system 2. The MusicShake company owns the copyright on anything you create using the program. Which means THEY can exploit it however they choose; for ads, games, movies, performances by other artists, etc. A more balanced approach would be to make the copyright joint with equal exploitation rights. 3. If you create something and you want an MP3 of it, you must pay at least $.99 for YOUR OWN creation, or worse, if you want to use it for a movie, game, selling, you have to pay $19.99 per track for YOUR OWN creation. A more balanced thought would be free to the creator, or at least half discount. 4. If someone else wants to buy a download of your track, you only get 10% of the revenue. And if someone pays for streaming of the music, you get nothing. A more balanced option would be 50% of the revenue stream and allocation of 50% of the revenue pool created by streamers. At best this seems like a toy and waste of time for anyone who wants to learn & work towards creation of music. At worst it is exploitation of people/kids who don’t know any better and are not likely to read the terms and conditions. You’re better off with garage band where you can create your own copyrightable song and sell it yourself. Kinda smells like the next big business exploitation model, or like a mad scientist assembling body parts and sucking the brains from live people to make it human. Right pew, wrong church.
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This appears to be a Microsoft answer to Garage Band, clever packaging, nice program design, but here are the biggest drawbacks:
1. It’s only usable on Microsoft operating system
2. The MusicShake company owns the copyright on anything you create using the program. Which means THEY can exploit it however they choose; for ads, games, movies, performances by other artists, etc. A more balanced approach would be to make the copyright joint with equal exploitation rights.
3. If you create something and you want an MP3 of it, you must pay at least $.99 for YOUR OWN creation, or worse, if you want to use it for a movie, game, selling, you have to pay $19.99 per track for YOUR OWN creation. A more balanced thought would be free to the creator, or at least half discount.
4. If someone else wants to buy a download of your track, you only get 10% of the revenue. And if someone pays for streaming of the music, you get nothing. A more balanced option would be 50% of the revenue stream and allocation of 50% of the revenue pool created by streamers.
At best this seems like a toy and waste of time for anyone who wants to learn & work towards creation of music. At worst it is exploitation of people/kids who don’t know any better and are not likely to read the terms and conditions. You’re better off with garage band where you can create your own copyrightable song and sell it yourself. Kinda smells like the next big business exploitation model, or like a mad scientist assembling body parts and sucking the brains from live people to make it human. Right pew, wrong church.