Guitar Hero Proves Powerful Song Sales Tool
THE GAME JUST GOT A LOT MORE INTERESTING Song inclusion in a popular video game may prove to be a powerful music revenue booster far beyond the royalties received from. Continue reading
Most Popular Recent Music 2.0 Stories
Is The March to DRM Stalled? Social Music Marketing – A Quick Handbook 100 Free & Affordable High & Low Tech Music Promotion Tips RCRD LBL Launches & Reaction An. Continue reading
Friday’s Music 2.0 Briefing: SpiralFrog Looses $3M , Sony Pays $5M, Pandora Goes Classical & More
>>> The British Entertainment Retailers Association says DRM is hurting music sales and urges labels to drop it "by Christmas". (FT) OK…maybe by next Christmas. >>> Ad supported music download. Continue reading
Some Thanksgiving Musical Fun
Courtesy of Our Digital Music here are 10 Songs For A Modern Thanksgiving. In no particular order… "Alice’s Restaurant" – Arlo Guthrie "Thank You (Falettinme Be Mice Elf Agin)" –. Continue reading
MySpace Experiments With Ad Supported Music As Model Expands
MySpace will be testing the ad supported music waters this March with punk band Pennywise. Fans will be able to go to the MySpace profile of Textango, an mobile indie. Continue reading
Wednesday’s Music 2.0 Briefing: NIN Un-Mixed, Net Overload, TuneCore Adds Video & More
>>> Because of copyright concerns, UMG pulled the plug on a new offering by Nine Inch Nails, which let fans create and post remixes from the master tracks used to. Continue reading
Music 2.0 Resources
Change is happening so rapidly in the new music industry that its hard just to keep up much less profit from the chaos. To help you stay ahead of the. Continue reading
Exclusive Interview: 4QFor ReverbNation’s Michael Dorenberg
We continue our 4QFor (Four Questions For) Series with Micheal Dorenberg, the CEO of music community and artist services site ReverbNation. Also, check out recent 4Q4’s with imeem’s Dalton Caldwell. Continue reading
Tuesday’s Music 2.0 Briefing: Digital Won’t Save Us, AT&T + Napster, Diddy On 360 & More
>>> A new Jupiter Research study shows that while digital music will account for more than 1/3 of US consumer music purchases by 2012, it will not compensate for lost. Continue reading