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Guest post Ethan Hein from Soundfly's FlypaperI’m in the process of doing some large-scale writing about the way I teach music technology. To that end, I thought I would talk some about how I evaluate students’ creative work, both for grading purposes and during in-class critiques.The main thing I have students do in music tech class is make original music and lots of it. So the question immediately becomes, how do I even begin to objectively assess that stuff?The short answer is: I don’t. I grade for effort, in a very coarse-grained way. If the student completes the project, following all the guidelines and requirements, they get full credit, regardless of the quality of the resulting music. (My assignment guidelines are always technical in nature; I don’t put any restrictions on musical style.) If students don’t follow the guidelines and requirements, or hand the assignment in late, or obviously half-ass it, I deduct points accordingly. I don’t give any consideration to the music itself when grading because then I’d just be grading on how closely the student’s musical taste is to mine, which would be arbitrary and unfair.I do give students my opinions on their music, during our in-class, art-school-style critique sessions (and sometimes also as timed SoundCloud comments.) I consider this subjective group critique to be the actually valuable form of feedback. As a group, we listen to each person’s assignment and then talk about it. We try to figure out:- Is the track working for us? If not, why not?
- What was the musical goal?
- How successful was the student at attaining that goal?
- And most importantly, what can they do to build on what they have?
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