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Guest post by Bas Grasmayer for SynchblogMusic lost its value in the digital age, some argue. The fact that music can easily be replicated and shared across networks of people around the world, instantly, has certainly pushed the price of accessing any particular song down. While some value was lost when it comes to accessing music, new value has been generated by being able to map the spread of music over social graphs.Waking up to the value of this information has made the music industry hungry for data. It’s also waking up to the power of connected fanbases, making smart use of hashtags, having fans tag themselves in photos, and creating quirky viral videos to go with the release of new tracks. Some artists take it a step further and gamify the fanbase itself: giving fans collective challenges to work towards, or compete for.A look at three campaigns.#KylieTimeBombFor Kylie Minogue’s 25th anniversary in 2012, We Make Awesome Sh and EMI created a campaign to celebrate the release of the new recordings. Every month on the 25th, they ran a ‘tweet to unlock’ campaign. Although tweet to unlock is now a common mechanism to get access to downloads of tracks, or other exclusives, the campaign took it a step further.Fans had to tweet a hashtag, which would add to the counter. As soon as 25,000 fans had tweeted the hashtag, the campaign website would show the new Kylie music video.We Make Awesome Sh later went on to do a similar thing with Greenpeace, where a dynamic composition would change every time people signed the petition and spread the word on different social media platforms.
CNCOGoFor the release of their 2016 album, CNCO, a popular Latin American boyband, partnered with Landmrk to create a Pokémon Go-like experience to unlocking the songs of the new album.

Marian Call European Adventure QuestKickstarter campaigns can feel a little bit like games: there’s a common goal to work towards. Marian Call took her campaign to tour Europe and record a live album a step further. She turned it into an actual game.Fans were given tasks to complete each day, which let those fans unlock certain perks. Reaching different stretch goals in the Kickstarter campaign would unlock additional concerts and tracks. In order to give fans a better overview, she visualized it on her site:

Don’t forget to subscribe to our Synchtank Weekly newsletter to receive all of our blog posts via email, plus key industry news, and details of our podcast episodes and free webinars.Bas Grasmayer is a digital strategist and founder of MUSIC x TECH x FUTURE, a consultancy agency and weekly newsletter discussing trends and innovation in technology and how they may impact the music business. He also curates Synchblog's Projecting Trends series.
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