Defining Manipulation
Manipulated streams are primarily driven by "pay for play" schemes and the use of bots and human click-farms to inflate streams on the free tiers of Spotify, Soundcloud and YouTube. Manipulated streams are estimated to represent 3-4% of all streams, outgoing A2IM board chairperson Louis Posen of Hopeless Records told the audience at Indie Week on Tuesday. That would mean a $300 million loss to rights holders annually.The new code of conduct defines unacceptable practices as "all instances of illegitimate consumption are characterised as involving an absence of genuine demand for playback of the relevant recordings from genuine consumers."The code offers these examples, which absent reasonable evidence to the contrary, would be deemed stream manipulation:- "plays reasonably established to have been made pursuant to an automated process (including so-called 'bots' or 'click-farms', but excluding any playback functionality available as part of the relevant streaming service (e.g., playlists, autoplay or radio style experiences)), whether or not initiated by a bona fide consumer"
- "plays resulting from any 'pay-for-play' arrangement i.e. where payment is made to any person or entity in order to procure artificial plays via streaming, regardless of whether such streaming is brought about via automated or non-automated means, and with or without human intervention."