- Total revenues increased by 50.5% year over year to RMB5.40 billion (US$785 million).
- Net loss attributable to equity holders of the Company was RMB876 million (US$127 million), mostly due to a one-off RMB1.52 billion (US$221 million) share-based accounting charge related to the Company's equity issuance to Warner Music Group and Sony Music Entertainment ("music label partners").
- Non-IFRS net profit attributable to equity holders of the Company (excluding the share-based charge in respect of the issuance of ordinary shares to music label partners, amortization of intangible assets and other assets arising from business combinations, share-based compensation expenses, net losses from investments, and fair value change on puttable shares) increased to RMB916 million (US$133 million).
- Total revenues increased by 72.9% to RMB18.99 billion (US$2.76 billion).
- Net profit attributable to equity holders of the Company was RMB1.83 billion (US$267 million), after the one-off RMB1.52 billion (US$221 million) share-based accounting charge related to the Company's equity issuance to music label partners.
- Non-IFRS net profit attributable to equity holders of the Company (excluding the share-based charge in respect of issuance of ordinary shares to music label partners, amortization of intangible assets and other assets arising from business combinations, share-based compensation expenses, net losses from investments, and fair value change on puttable shares) increased to RMB 4.18 billion (US$607 million).
- TME's key operating metrics continue to grow across both its online music and social entertainment services segments.
|
4Q18 |
4Q17 |
YoY % |
||
|
Mobile MAU – online music[1] (million) |
644 |
603 |
6.8% |
|
|
Mobile MAU – social entertainment[2] (million) |
228 |
209 |
9.1% |
|
|
Paying users – online music[3] (million) |
27.0 |
19.4 |
39.2% |
|
|
Paying users – social entertainment[4] (million) |
10.2 |
8.3 |
22.9% |
|
|
Monthly ARPPU – online music[5] (RMB) |
8.6 |
8.7 |
(1.1%) |
|
|
Monthly ARPPU – social entertainment[6] (RMB) |
126.7 |
101.9 |
24.3% |
- The Company continued to strengthen its content leadership in the fourth quarter of 2018. As of December 31, 2018, the Company's music library included over 30 million tracks from domestic and international music labels.
- During 2018, the Company continued to enrich its content offering by: (i) expanding the Company's music library through new partnerships with labels; (ii) producing more content in-house, including producing music chart countdown shows and co-producing the music-centric variety show Produce 101, as well as launching live streamed video talk shows; (iii) launching more long-form audio content such as radio shows; and (iv) empowering independent artists through the Tencent Musician platform to distribute high-quality original music content.
- The Company continued to innovate and enhance its products and technology in the following ways to integrate music into users' daily lives: (i) introducing new multilateral interaction features, such as multi-mic singing room, into WeSing; (ii) adding more proprietary audio settings to the existing library to further enhance user experiences; (iii) launching additional technology-driven and innovative short video product features; and (iv) leveraging data analytics to improve personalized recommendations.
|
[1] "Online music mobile MAUs" for a given month refers to the sum of mobile MAUs of the Company's music services, namely QQ Music, Kugou Music, and Kuwo Music, for that month; duplicate access of different services by the same device is not eliminated from the calculation. "Mobile MAUs" for a given month (i) with respect to each of the Company's products (except WeSing) is measured as the number of unique mobile devices, as the case may be, through which such product is accessed at least once in that month; and (ii) with respect to WeSing, is measured as the number of user accounts through which WeSing is accessed at least once in that month; "mobile MAUs" for a given quarter refers to the average of the monthly number of mobile MAUs for the three months in that quarter. |
|
[2] "Social entertainment mobile MAUs" for a given month refers to the sum of mobile MAUs that have accessed the social entertainment services offered by (i) WeSing; (ii) Kugou's live streaming services; and (iii) Kuwo' live streaming services; duplicate access of different services by the same user account or device is not eliminated from the calculation. |
|
[3] "Paying users" for online music services for any given quarter refers to the average of the number of users whose subscription packages remain active as of the last day of each month of that quarter. The number of paying users of online music services for any given period excludes the number of users who only purchase digital music singles and albums during such period because these purchasing patterns tend to reflect specific hit releases, which fluctuate from period to period. |
|
[4] "Paying users" for social entertainment services for any given quarter refers to the average of the number of paying users for each month in that quarter. The number of paying users of social entertainment services for a given month refers to the number of users who have paid at least once for social entertainment services (primarily through purchases of virtual gifts or premium memberships) during that month. |
|
[5] "Monthly ARPPU" for online music services for any given quarter refers to one-third of (i) the quarterly online music services subscription revenues divided by (ii) the number of paying user of the online music services for that quarter. The revenues from subscriptions for the quarters indicated were RMB695 million, and RMB505 million, respectively. |
|
[6] "Monthly ARPPU" for social entertainment services for any given quarter refers to one-third of (i) the quarterly social entertainment and others revenues divided by (ii) the number of paying user of the social entertainment services for that quarter. |
- Revenues from online music services for the fourth quarter of 2018 increased by 45.0% to RMB1.52 billion (US$221 million) from RMB1.05 billion in the same period of 2017, which was mainly driven by increased revenues from (i) user subscriptions; (ii) sublicensing music content to third-party platforms; and (iii) sales of digital music albums to users. Revenue from paid music through the sales of subscription packages was RMB695 million (US$101 million), up from RMB505 million in the fourth quarter of 2017.
- Revenues from social entertainment services and others for the fourth quarter of 2018 increased by 52.8% to RMB3.88 billion (US$564 million) from RMB2.54 billion in the same period of 2017, primarily driven by the revenue growth in both the Company's online karaoke and live streaming services. The Company expanded its paying user base and increased user spending in the fourth quarter of 2018 compared to the same period of 2017.
- Selling and marketing expenses for the fourth quarter of 2018 were RMB542 million (US$79 million), an increase of 51.4% year over year from RMB358 million in the same period of 2017. The increase was primarily due to increased spending to promote the Company's brands, products, and content offering.
- General and administrative expenses for the fourth quarter of 2018 were RMB810 million (US$118 million), an increase of 63.0% year over year from RMB497 million in the same period of 2017. The increase was mainly attributable to (i) higher employee benefit expenses in connection with the increase of the Company's personnel and employee incentives; and (ii) the professional fees incurred from the Company's initial public offering completed in December 2018.
- Revenues from online music services for the full year of 2018 increased by 75.8% year over year to RMB5.54 billion (US$805 million) from RMB3.15 billionin the same period of 2017. This growth was primarily driven by increased revenues from (i) user subscriptions; (ii) sublicensing music content to third-party platforms; and (iii) sales of digital music singles and albums to users. Revenue from paid music through the sales of subscription packages was RMB2.50 billion (US$364 million), up from RMB1.84 billion in 2017.
- Revenues from social entertainment services and others for the full year of 2018 increased by 71.7% year over year to RMB13.45 billion (US$1.96 billion) from RMB7.83 billion in 2017, primarily driven by the revenue growth in both the Company's live streaming services and online karaoke service. The Company's paying user base and user spending continued to grow in 2018 as compared to 2017.
- Selling and marketing expenses for the full year of 2018 increased by 87.7% year over year to RMB1.71 billion (US$249 million) from RMB913 million in the same period of 2017. The increase was primarily due to increased spending to promote the Company's brands, products, and content offering.
- General and administrative expenses for the full year of 2018 increased by 48.5% year over year to RMB2.26 billion (US$328 million) from RMB1.52 billionin the same period of 2017. The increase was mainly attributable to (i) higher employee benefit expenses in connection with the increase of the Company's personnel and employee incentives; and (ii) the professional fees incurred from the Company's initial public offering completed in December 2018.