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Guest post by Tracy Maddux, CEO of CD BabyNinety-nine percent of the data in existence was created within the past two years. Yet, more than 99% of recorded music was created before the past two years.
Recorded music was largely an analog phenomenon until the ’90s and the digital era. The institutions that sprung up around the music – to record, distribute and monetize, even to secure copyrights and administer royalties – were all created as analog institutions, not forced to compete, or even exist, in a digital world until very recently.The bulk of the data meant to help collect revenue for music rights holders is not ready for the digital world. Much of this metadata is incomplete. It is often in conflict with other data sources and does not form a complete picture of the recording it’s meant to describe.The underlying music that consumers enjoy and which serves as the livelihood for songwriters, labels, publishers and artists must have clean and connected data to ensure that digital revenue reaches its correct earner.Setting aside feelings, good and evil, what is happening in our industry is technological disruption and changing patterns of consumer preference as renting music becomes as popular as buying music. This is irreversible and as participants in an industry, we have to choose our path to the digital world carefully for our industry to prosper.“WE CAN’T STAND BY AS CLASS-ACTION VAMPIRES STEP IN TO SUE EVERYBODY AND ANYBODY WHOSE DATA IS INCOMPLETE.”If the participants in our industry vilify and attack each other, either through litigation or extortive threats of litigation, we engage in zero-sum behavior: one entity wins, one entity loses. This is not a path towards the creation of a healthy music industry. And it does not solve the metadata problem.What the industry needs are more innovators and fewer lawyers. We can’t stand by as class-action vampires step in to sue everybody and anybody whose data is incomplete. The winners from that kind of strategy are the lawyers; no one else will benefit in the long run. I repeat: litigation is a zero sum strategy and it is a wealth destroyer, not an industry creator. Litigation rarely enables or forces fundamental changes.We need to find a way forward, but first we need to reframe the problem in a way that sets up mutually acceptable outcomes. Certain industry players and middle-men have set up the debate (we’ll call these the value destroyers from here on out) to say the newest entrants to the market, like Spotify, operating on imperfect metadata, intended all along not to secure rights or pay rights-holders.These value destroyers say, “They are inherently evil and will have to pay for their actions!” This view of the world is overly simplistic and dangerous to the industry itself.Other industry participants such as the artists, composers and their labels and publishers (we’ll call them value creators from here on out) facilitate the creation of wealth for themselves and art for the consumer by making music, distributing it and monetizing music rights via the digital service providers (DSPs). There are other neutral intermediaries in the market that serve vital interests: publishing organizations, data consortiums, the societies in collecting performance royalties, SoundExchange, distributors. These all have a place in the value chain, enabling value creators.The DSPs operating with this imperfect data are not inherently evil and their intent has rarely been maligned. In fact, new technology takes time to get right; new business models take time to make money. We’ll call these the market makers.We are on the cusp of an all-out war in which the value destroyers attack the market makers to the detriment of the value creators. We will all lose if we choose to allow this to happen.“WE ARE ON THE CUSP OF AN ALL-OUT WAR IN WHICH THE VALUE DESTROYERS ATTACK THE MARKET MAKERS.”Let’s start with two basic facts.Related articles





